Mobile Developer

Updated for 2026: Mobile Developer interview questions and answers covering core skills, tools, and best practices for roles in the US, Europe & Canada.

20 Questions
mediummobile-app-architecture-patterns

What are common mobile app architecture patterns and when would you use each?

Mobile architecture patterns help organize code and separate concerns. **Common patterns:** - **MVC (Model-View-Controller):** Simple separation; View updates from Controller, Model holds data. - **MVVM (Model-View-ViewModel):** Better for reactive UIs (data binding); ViewModel handles presentation logic. - **MVP (Model-View-Presenter):** View is passive; Presenter handles all logic (good for testing). - **Clean Architecture / VIPER:** Strong separation of layers; better for complex apps. **Choose based on:** app complexity, team size, testing needs, and platform (native vs cross-platform). **Interview tip:** Mention state management, dependency injection, and how architecture scales with team growth.

ArchitectureMobile DevelopmentDesign Patterns
easycross-platform-vs-native

Cross-platform vs native mobile development: what are the trade-offs?

**Native development** (Swift/Kotlin) offers the best performance and platform features but requires maintaining two codebases. **Cross-platform** (React Native, Flutter, Xamarin) shares code between iOS and Android, reducing development time but with performance and feature access trade-offs. **Key considerations:** - Performance requirements - Access to platform-specific APIs - Team expertise - Development speed vs optimization - Long-term maintenance **Interview tip:** Mention that many teams choose hybrid approaches (native for critical paths, cross-platform for shared UI).

Mobile DevelopmentCross-PlatformNative Apps
hardmobile-offline-first-sync

How do you design an offline-first mobile app with reliable sync?

Offline-first apps treat the local database as the source of truth and sync changes in the background. Key pieces: - Store data locally (SQLite/Room/Core Data/Realm) - Track local mutations (outbox queue) - Use conflict resolution (last-write-wins, merge rules, or server authority) - Support retries with backoff and idempotent requests Good UX: clear offline indicators, graceful error states, and deterministic sync behavior.

OfflineArchitectureMobile Development
mediummobile-push-notifications

What are best practices for mobile push notifications (design and implementation)?

Good push notifications are timely, relevant, and respectful. Best practices: - Ask permission after explaining value - Segment by user intent and behavior - Use deep links to the right screen - Support quiet hours and frequency caps - Track delivery/open metrics and iterate Implementation usually involves FCM/APNs, device tokens, and server-side targeting logic.

NotificationsMobile DevelopmentUX
mediummobile-deep-linking

How do deep links work on mobile and how do you handle them safely?

Deep links open specific screens inside an app. Key points: - Validate parameters (avoid spoofed links) - Require auth for sensitive routes - Handle cold start vs running state - Implement fallback for missing content Use universal links/app links where possible to reduce hijacking and improve reliability.

Deep LinkingSecurityMobile Development
hardmobile-performance-profiling

How do you profile and improve mobile app performance?

Start by measuring real bottlenecks. Common areas: - Slow startup time - Janky scrolling (frame drops) - Excessive network calls - Memory leaks and high GC/ARC pressure Use platform profilers (Instruments/Android Studio Profiler), reduce work on the main thread, cache intelligently, and optimize rendering paths.

PerformanceProfilingMobile Development
mediumreduce-mobile-app-size

How do you reduce mobile app size without breaking features?

App size affects downloads, updates, and retention. Tactics: - Remove unused resources and dependencies - Enable code shrinking/minification - Use asset compression and vector assets - Split by ABI/density/language (Android) - Lazy-load optional features Always measure before/after and verify no runtime crashes due to missing resources.

PerformanceBuildMobile Development
mediummobile-analytics-event-design

How do you design analytics events for mobile apps?

Analytics should answer product questions, not just collect data. Best practices: - Define event names and schemas (properties) - Keep naming consistent across platforms - Avoid collecting sensitive data - Track funnels, retention, and key feature usage Add server-side or pipeline validation to prevent schema drift and keep dashboards trustworthy.

AnalyticsProductMobile Development
mediummobile-crash-reporting

How do you set up crash reporting and triage crashes effectively?

Crash reporting should make issues actionable. Key steps: - Enable symbolication/mapping (dSYM/Proguard/R8) - Capture breadcrumbs and user context (non-PII) - Group crashes by signature and impact - Fix top crashes by affected users and frequency Combine crash reports with performance traces to catch slow paths and ANRs.

ReliabilityMonitoringMobile Development
hardmobile-secure-storage

How should secrets and tokens be stored securely on mobile devices?

Avoid storing secrets in plain text. Use secure storage: - iOS: Keychain (+ Secure Enclave when relevant) - Android: Keystore + encrypted preferences Also: - Prefer short-lived tokens - Rotate refresh tokens - Protect against screenshots/logging leaks Security is layered: storage, transport (TLS), and server-side validation all matter.

SecurityAuthenticationMobile Development
mediummobile-ci-cd

What does a good mobile CI/CD pipeline include?

Mobile CI/CD improves release quality and speed. Include: - Linting and unit tests - Build signing and versioning - Automated UI smoke tests - Artifact storage and release notes - Beta distribution (TestFlight/Internal testing) Add crash/performance monitoring after release and automate rollback strategies where possible (e.g., feature flags).

CI/CDReleaseMobile Development
easymobile-accessibility

How do you build accessible mobile apps (a11y) in practice?

Accessible apps work well for everyone. Key practices: - Support screen readers (VoiceOver/TalkBack) - Provide meaningful labels and hints - Ensure color contrast and scalable text - Support keyboard/switch controls where applicable Test with accessibility tools and real-device settings (large fonts, reduce motion).

AccessibilityUXMobile Development
hardmobile-background-tasks

How do background tasks work on mobile and what are common pitfalls?

Mobile OSes restrict background work to save battery. Design for: - Platform limits (Doze/background execution limits) - Scheduling APIs (WorkManager/BackgroundTasks) - Network and charging constraints Pitfalls include unreliable timers, excessive wakeups, and work being killed. Always build retry logic and user-visible sync guarantees where required.

Background ProcessingPerformanceMobile Development
mediummobile-networking-best-practices

What are best practices for mobile networking and API consumption?

Mobile networks are unreliable and expensive. Best practices: - Use timeouts and retries with backoff - Cache responses when safe - Batch requests and reduce payloads - Handle offline and slow networks gracefully Also secure traffic with TLS and certificate pinning only when you fully understand operational trade-offs.

NetworkingPerformanceMobile Development
mediummobile-local-database

How do you choose a local database on mobile (SQLite, Room, Core Data, Realm)?

Choose based on platform, complexity, and tooling. Consider: - Query needs and indexing - Migrations and schema evolution - Threading/concurrency model - Offline sync requirements SQLite is universal; Room/Core Data add platform tooling; Realm can simplify object storage but adds vendor/runtime constraints.

Local StorageArchitectureMobile Development
mediummobile-testing-strategy

What is a good testing strategy for mobile apps?

Use a layered approach: - Unit tests for business logic - Integration tests for networking/storage - UI tests for critical flows Keep UI tests small to avoid flakiness. Use mocks/fixtures, run tests in CI, and add crash/performance monitoring to catch issues not covered by tests.

TestingQualityMobile Development
mediummobile-app-lifecycle

Why does app lifecycle matter (foreground/background/termination) and how do you design for it?

Mobile apps are frequently paused, killed, and resumed. Design for: - Persisting critical state - Resuming network requests safely - Handling interrupted flows (payments, uploads) - Avoiding memory leaks across screens Good lifecycle handling prevents crashes, data loss, and confusing UX when users switch apps or receive calls.

ArchitectureReliabilityMobile Development
hardmobile-in-app-purchases-subscriptions

How do in-app purchases and subscriptions work, and what should developers watch out for?

IAP/subscriptions require correct entitlement logic. Key points: - Validate receipts server-side - Handle renewals, grace periods, refunds - Keep entitlements in a server-tracked state machine - Support restore purchases Most bugs come from edge cases (cancellation, upgrades/downgrades, store delays). Good logging and reconciliation are essential.

PaymentsMobile DevelopmentReliability
easymobile-app-store-review

What are common reasons apps get rejected in app store reviews?

Common rejection reasons include: - Privacy policy and data collection issues - Crashes or broken flows - Misleading metadata/screenshots - Permission requests without clear value - Payments/entitlements implemented incorrectly Prevent rejections by testing thoroughly, documenting permissions, and following platform guidelines for privacy and monetization.

ReleaseComplianceMobile Development
mediummobile-mobile-app-release-strategy

How do you plan safe mobile releases (staged rollout, monitoring, rollback)?

Safe releases reduce risk and protect user experience. Best practices: - Use staged rollouts (percentage-based) - Monitor crashes, ANRs, and performance right after release - Keep feature flags for risky changes - Maintain a fast hotfix path A good release process combines testing, observability, and clear go/no-go criteria.

ReleaseReliabilityMobile Development