Mobile Developer
hardmobile-offline-first-sync
How do you design an offline-first mobile app with reliable sync?
Answer
Offline-first apps treat the local database as the source of truth and sync changes in the background.
Key pieces:
- Store data locally (SQLite/Room/Core Data/Realm)
- Track local mutations (outbox queue)
- Use conflict resolution (last-write-wins, merge rules, or server authority)
- Support retries with backoff and idempotent requests
Good UX: clear offline indicators, graceful error states, and deterministic sync behavior.
Related Topics
OfflineArchitectureMobile Development